client.h
// Copyright (c) 1999-2018 David Muse
// See the COPYING file for more information.
protected:
char **_connecterror();
int32_t _timeoutsec();
int32_t _timeoutusec();
uint32_t _retrywait();
uint32_t _tries();
void initialize(char *connecterror,
int32_t timeoutsec,
int32_t timeoutusec,
uint32_t retrywait,
uint32_t tries);
void clientClone(const client &c);
private:
clientprivate *pvt;
client
Definition: client.h:11