input.h
// Copyright (c) 1999-2018 David Muse
// See the COPYING file for more information.
#ifndef RUDIMENTS_INPUT_H
#define RUDIMENTS_INPUT_H
#include <rudiments/private/inputincludes.h>
class RUDIMENTS_DLLSPEC input {
public:
virtual ~input();
virtual ssize_t read(unsigned char *buffer, size_t size)=0;
virtual ssize_t read(char *buffer, size_t length)=0;
virtual ssize_t read(char *character)=0;
virtual ssize_t read(int16_t *number)=0;
virtual ssize_t read(int32_t *number)=0;
virtual ssize_t read(int64_t *number)=0;
virtual ssize_t read(unsigned char *character)=0;
virtual ssize_t read(uint16_t *number)=0;
virtual ssize_t read(uint32_t *number)=0;
virtual ssize_t read(uint64_t *number)=0;
virtual ssize_t read(float *number)=0;
virtual ssize_t read(double *number)=0;
virtual ssize_t read(unsigned char *buffer, size_t size,
int32_t sec, int32_t usec);
virtual ssize_t read(char *buffer, size_t length,
int32_t sec, int32_t usec);
virtual ssize_t read(char *character,
int32_t sec, int32_t usec);
virtual ssize_t read(int16_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(int32_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(int64_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(unsigned char *character,
int32_t sec, int32_t usec);
virtual ssize_t read(uint16_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(uint32_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(uint64_t *number,
int32_t sec, int32_t usec);
virtual ssize_t read(float *number,
int32_t sec, int32_t usec);
virtual ssize_t read(double *number,
int32_t sec, int32_t usec);
};
#endif
character
Definition: character.h:11
input
Definition: input.h:9