*** if not otherwise noted, this log refers to the Linux version ***

-- April 08 2000
  * added mouse move, fullscreen under X in Linux, fixed some bugs

-- April 12 2000
  * Added full menu driven mouse support
  * Updated OpenGL renderlib with GetRenderer() to identify Voodoo boards
  * Added support for identification of Voodoo boards in the X-subsystem
  * Video Modes menu now displays warning if no lores modes are available
  * Linux now compiles with 'make LINUX=1'
  * French keyboard layout with command 'french'
  * the FAQ has been updated

-- April 22 2000
  * amplified the sound volume of the sound server by 4
  * implemented immediate switching for fullscreen upon change of cv_fullscreen
  * modified the makefile to specify the version on the commandline

-- April 25 2000
  * added support for automatic search of the wadfile directory

-- April 28 2000
  * fixed the problem that the musserver does not load all instruments
  * musserver now accepts volume 0..31 (used to be 0..15, which was strange)
  * amplified soundserver even more to be in line with the musserver
  * fixed CD music not playing on some drives, it uses now CDROMPLAYMSF instead of CDROMPLAYTRKIND

-- April 30 2000
  * removed 2 files from the soundserver which were unnecessary
  * modified musserver so that correct iwad is used
  * removed unnecessary printouts in musserver and soundserver

-- May 07 2000
  * removed unnecessary #ifdefs
  * fixed the makefile again
  * decreased verbosity level for musserver
  * added an option for windowed Voodoo display - just define WINVOODOO

-- May 12 2000
  * winvoodoo is now a commandline switch
  * if MESA_GLX_FX is set by the user, it is not overwritten by legacy any more
  * No vidmode extensions are used for remote displays
  * new cvar jigglecdvolume to handle abnormal drives
  * fixed a bug with the dynamic loading of the OpenGL lib

-- August 21 2000 long time no update ... been lazy
  * Implementation of I_GetKey() in Linux
  * preliminary SDL support
  * crash on polys>256verts fixed
  * Voodoo3/Banshee fix

-- September 03 2000
  * Integrated qmus2mid_sdl.c in qmus2mid.c and cleaned up the SDL music mess
  * Makefile now compiles SDL version

-- September 07 2000
  * Fixed a severe hang bug in I_GetTime()

-- September 10 2000
  * made Linux and SDL work again

-- February 12 2001
  * fixed compilation of nasm assembler code
  * fixed filesize procedure in d_netfil.c
  * cleaned up Palette stuff

-- March 09 2001
  * SDL version updated
  * crash in p_map.c due to uninitialized pointer fixed

-- March 11 2001
  * new symbols for rendererlib added in SDL
  * console printout fixed for Linux&SDL
  * Crash fixed in Linux SW renderer initialization

-- March 19 
  * missing textures in HW mode are replaced by default texture
  * fixed crash bug with P_SpawnMissile(.) returning NULL
  * deep water trick and other nasty thing work now in HW mode (tested with tnt/map02 eternal/map02)
  * added cvar gr_correcttricks

-- March 25
  * SDL sound bug with swapped stereo channels fixed
  * separate hw_trick.c now for HW_correctSWTrick(.)

-- April 09
  * fixed crash bug in v_video.c
  * made hw_trick a bit more conservative and general

-- April 14
  * added compilation sndserver&musserver to makefile
  * fixed issue with SDL when no sounddevice available
  * some more bugs in hw_trick eliminated

-- April 19
  * fixed crash bug due to uninitialized switchlist in special case
  * fixed bug "10 shells instead of 4"
  * Fixed wrong display of resolution in menu
  * Fixed fullscreen menu problem with switching to windowed

-- May 12
  * Fixed floor not moving up with player on E3M1
  * Fixed crash due to oversized string in screen message ... bad bug!
  * Corrected some typos

-- May 19
  * sndserver and musserver are now started even if $CWD is not in $PATH
  * console background is correctly scaled in SDL version

-- June 03
  * changed menu behaviour on ESC key
  * fixed(?) consistency failure on loaded boxes
  * added an experimental CPU saver

--Dec 31
  * fixed bug with too many wadfilenames overflow 'fileneeded' in serverinfo
  * fixed bug with one missing skin entry
  * fixed loop-up-at-start-bug for SDL
  * added a glconfig.cfg to prevent gl cvars from being overwritten
  * added system memory for SDL under LINUX

