                              Command : CONVERT

NAME
   convert - Change conquered civilians into uncompensated workers

Level: Basic

SYNTAX
   [##:##] Command : convert <SECTS> <NUMBER>

The  convert  command  converts "enemy" (captured) populace into uncompensated
workers.  If the sector is not actually conquered, no civilians will  be  con-
verted.  If you convert all the civs in a sector, then the sector is no longer
occupied (i.e. you become the "oldowner" of the sector).

After  the  program  has collected any necessary information it will list each
sector where civilians are converted.

Note: you must have enough military in the sectors to force  the  populace  to
become  uncompensated  workers -- about 10%. Land units count toward this at a
value equal to the number of mil required to build them.  Security  units  are
even more efficient, counting for more than their base value, and increase the
number converted.

There must also be mobility in the sector to be converted (see "info Mobility"
for the exact formula).

   [##:##] Command : conv -3:3,-1:2 10

   Number to convert : 22
    22 conquered populace converted in -1,-1 (30)
    13 conquered populace converted in 1,-1 (13)
    22 conquered populace converted in 3,-1 (30)
    17 conquered populace converted in -2,0 (17)
    22 conquered populace converted in 0,0 (36)
    22 conquered populace converted in -1,1 (34)
    22 conquered populace converted in 1,1 (34)
    18 conquered populace converted in 0,2 (18)
    22 conquered populace converted in 2,2 (45)
   Total new uw : 180

Note  that  there is a cost of 0.01 BTUs per civilian converted in addition to
the registration fee of $1.5 per conversion.

SEE ALSO
   Populace, Mobility, Occupation

