                             Concept : Happiness

NAME
   Happiness - How happiness is calculated at the update

Level: Expert

Happiness  is required for countries which have any sort of technology or edu-
cation at all, with greater levels being  required  as  the  expectation  (and
tech/edu levels) of the populace increases.  A country with an unhappy popula-
tion can expect a decrease in the "work" of some sectors.

Also,  the  morale  of  your land units is determined by the happiness of your
people. The morale of a unit can be set by the player, but the  minimum  level
allowable depends on happiness.  See "info morale" for details.

The  "nation" command will display, among other things, your current happiness
level.

The procedure determining happiness level is exactly the same for happiness as
it is for education (see "info Education") except for the fact that "happiness
log base" is always 6.0 and "easy happiness" is always 5.0.  New happiness  is
averaged  with old happiness in the same way that education is averaged except
that happiness averaging has its own line in the "version" output:
  Happiness is averaged over 48 time units.

It has also been rumored that increasing  happiness  will  help  to  keep  the
rebels in check somewhat, but the exact results are sketchy at best.

SEE ALSO
   Education,  Innards,  nation,  Products,  Research, Technology, attack, Na-
tions, Producing, Updates

