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Mx Toolkit Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Implemented Interfaces | Properties |
MxItemView; ClutterActor * mx_item_view_new (void
); void mx_item_view_set_model (MxItemView *item_view
,ClutterModel *model
); ClutterModel * mx_item_view_get_model (MxItemView *item_view
); void mx_item_view_set_item_type (MxItemView *item_view
,GType item_type
); GType mx_item_view_get_item_type (MxItemView *item_view
); void mx_item_view_add_attribute (MxItemView *item_view
,const gchar *attribute
,gint column
); void mx_item_view_freeze (MxItemView *item_view
); void mx_item_view_thaw (MxItemView *item_view
); void mx_item_view_set_factory (MxItemView *item_view
,MxItemFactory *factory
); MxItemFactory * mx_item_view_get_factory (MxItemView *item_view
);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MxGrid +----MxItemView
MxItemView implements ClutterScriptable, MxStylable, ClutterContainer, MxScrollable and MxFocusable.
"factory" GObject* : Read / Write "item-type" GType* : Read / Write "model" ClutterModel* : Read / Write
MxItemView is a flow layout container driven by a ClutterModel. Children are created for each row in the model, either by creating actors from the supplied ClutterActor derived type, or from a MxItemFactory.
Data is set on the children by mapping columns in the model to object properties on the children.
typedef struct _MxItemView MxItemView;
The contents of the this structure are private and should only be accessed through the public API.
ClutterActor * mx_item_view_new (void
);
Create a new MxItemView
Returns : |
a newly allocated MxItemView |
void mx_item_view_set_model (MxItemView *item_view
,ClutterModel *model
);
Set the model used by the MxItemView
|
An MxItemView |
|
A ClutterModel |
ClutterModel * mx_item_view_get_model (MxItemView *item_view
);
Get the model currently used by the MxItemView
|
An MxItemView |
Returns : |
the current ClutterModel |
void mx_item_view_set_item_type (MxItemView *item_view
,GType item_type
);
Set the item type used to create items representing each row in the model
|
An MxItemView |
|
A GType |
GType mx_item_view_get_item_type (MxItemView *item_view
);
Get the item type currently being used to create items
|
An MxItemView |
Returns : |
a GType |
void mx_item_view_add_attribute (MxItemView *item_view
,const gchar *attribute
,gint column
);
Adds an attribute mapping between the current model and the objects from the cell renderer.
|
An MxItemView |
|
Name of the attribute |
|
Column number |
void mx_item_view_freeze (MxItemView *item_view
);
Freeze the view. This means that the view will not act on changes to the
model until it is thawed. Call mx_item_view_thaw()
to thaw the view
|
An MxItemView |
void mx_item_view_thaw (MxItemView *item_view
);
Thaw the view. This means that the view will now act on changes to the model.
|
An MxItemView |
void mx_item_view_set_factory (MxItemView *item_view
,MxItemFactory *factory
);
Sets factory
to be the factory used for creating new items
|
A MxItemView |
|
A MxItemFactory. [allow-none] |
MxItemFactory * mx_item_view_get_factory (MxItemView *item_view
);
Gets the MxItemFactory used for creating new items.
|
A MxItemView |
Returns : |
A MxItemFactory. |