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tile.h File Reference

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Data Structures

struct  tile_state
 The state structure. More...

Defines

#define GT_ERROR   0
 Verbosity Level: errors only.
#define GT_NOTICE   1
 Verbosity Level: notices and warnings.
#define GT_CONFIG   2
 Verbosity Level: config.
#define GT_ACTION   3
 Verbosity Level: actions.
#define GT_DEBUG   4
 Verbosity Level: debug.
#define GT_TRACE   5
 Verbosity Level: trace.

Functions

void dumpConfig (struct tile_config *)
 Dump the program configuration and exit.
void catch_sig (int sig_num)
 Catch a kill signal.


Define Documentation

#define GT_ACTION   3
 

Verbosity Level: actions.

#define GT_CONFIG   2
 

Verbosity Level: config.

#define GT_DEBUG   4
 

Verbosity Level: debug.

#define GT_ERROR   0
 

Verbosity Level: errors only.

#define GT_NOTICE   1
 

Verbosity Level: notices and warnings.

#define GT_TRACE   5
 

Verbosity Level: trace.


Function Documentation

void catch_sig int  sig_num  ) 
 

Catch a kill signal.

void dumpConfig struct tile_config  ) 
 

Dump the program configuration and exit.


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